2012年1月3日 星期二

Adding Attributes&Connection editor

1.Select L_handCtrl

2.Click on Edit tab in Channel box,then choose Add Attributes





3.type "L_fingerBend_1"in the box of  Long name,Click OK

4.You will find the"L_fingerBend_1"appear in Channel box


5.Select L_fingerBend_1 in Channel box,then click edit choose Connection editor,The Connection editor window appear


6.Select  L_fingerBend_1 in Outputs windows ,then select L_joint of the finger101in the view,Press Reload Right on the top,then choose rotate Z in Inputs windows



Rotate Z of the L_finger101 appear yellow colour


7.Now,Select L_handCtrl,you can set number to L_fingerBend_1,rotate the finger in the channel box

Press Shift key and click middle button on the mouse to change the number,test it.

8.Select L_HandCtrl again

9.Click on Edit tab in Channel box,then choose Add Attributes


10.Type "L_fingerCtrl_01"in the box of  Long name,Click OK

11.Select the word "L_ fingerCtrl_01" that appears in the channel box so it become higlighted ,then click edit tab and choose Set Driven Key,  The Set Driven Key  window appear.



12.click on Load,then choose selected as driver

13.Select  L_ fingerCtrl_1  in the driver windows,

14.Select  Joint of the L_ finger102 in scene view,then click load choose selected Drivern as shown in the following figure.



15.Select Rotate Z in Driven window


Press Key Button in the Set Key Window,
 There is red colour at the Rotate Z of L_ finger102 in the Channel box


16.Don't close Set Driven Key window,then Set 1 to L_ fingerCtrl_01 in channel box.


17.Rotate finger in scene view,then click Rotate Z in the Drivern List.


Press Key in the Set Key Window, There is red colour at the Rotate Z of L_ finger102 in the Channel box



18. test the contorl,finish

















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